Patch-tracked guide
Valheim Devcommands Deep Dive — All 1.0 Console Commands, Achievement Flagging and the Opt-In
Enable Valheim 1.0 devcommands: full 1.0 command list (cinematic, findbiome, repairall, achievements), achievement flag, opting worlds back in.
By Valheim Field Guide Editorial Team
devcommands unlocks the full console
Valheim’s console (F5 on PC; RB+LB+RT+LT+Menu on Xbox) starts with a small list of admin commands. Typing devcommands into the console unlocks the full command set — spawn items, teleport, enter god mode, fly the camera, run events, and every biome-cheat.
When you run devcommands, Valheim shows a warning: this action will permanently mark your character and world against earning achievements. There is no confirmation dialog — read the warning before pressing Enter.
To turn devcommands back off, type devcommands again. The achievement flag persists even if you toggle devcommands off — once marked, your character is flagged until you run the opt-in command (see below) or create a new character / world.
How to enable the console in the first place
Valheim hides the console by default. Before you can type anything, you need to enable it.
On PC (Steam):
- Open Steam → Library → right-click Valheim → Properties.
- Under General, type
-consoleinto Launch Options. - Launch Valheim normally, then press F5 in-game.
On Xbox:
- Boot Valheim and hold RB + LB + RT + LT + Menu simultaneously.
- Use A to open the on-screen keyboard and type
devcommands. - This enables devcommands for the current session only. There is no persistent launch option equivalent on Xbox.
The 1.0-new devcommands — what they do
Version 1.0 added a batch of new commands covering cinematics, biome navigation, inventory management and world stats. These are confirmed present on all platforms as of the 1.0 launch. We group them by purpose.
Cinematic and photo mode
| Command | Effect |
|---|---|
cinematic |
Toggles free-moving cinematic camera. Use WASD to fly, Q/E to move up and down. Freeze player character. |
cinematicsleep |
Similar but player can still perform sleeping mechanic while camera is detached. |
ffsmooth 0/1 |
Toggles smooth motion for the free camera. |
clearpopups |
Hides all the floating “unlocked” UI messages that clutter the screen during testing. |
Biome navigation and discovery
| Command | Effect |
|---|---|
biomeinfo |
Prints the current biome you are standing in plus nearby alt-biome variants. Useful for confirming alternate biomes spawned near your base. |
altbiomes |
Reveals which biomes have alternate version spawned in the seed. |
findbiome BIOMENAME |
Searches the world for the named biome and shows the direction + approximate distance to its nearest edge. |
findbiometp BIOMENAME |
Teleports you directly to the nearest edge of the named biome. |
haslocation |
Lists all pre-generated locations the game knows about (dungeons, troll caves, boss stones, etc.). |
snow |
Toggles snow visibility and walking-on-ice effects (applies only in appropriate biomes). |
height |
Prints your exact Z-axis height. Useful for building across uneven terrain. |
Inventory and world maintenance
| Command | Effect |
|---|---|
inventorysize N |
Resizes your inventory. inventorysize 20 doubles your slots. Client-side only — does not affect other players. |
inventoryclean |
Deletes all items currently on the ground within your loaded zone. Equivalent to a mass removedrops. |
repairall |
Repairs every piece of armour, weapon, tool and building piece you currently own, no workbench required. |
updatecover |
Forces a re-render of terrain textures on loaded zones. Useful if terrain edits did not update visually. |
Achievement and player stat commands
| Command | Effect |
|---|---|
achievements |
Lists every achievement you have earned (and haven’t) on the current character. Does not change achievement flagging status. |
confirmcheats |
Forces the achievement flag even if you have never run devcommands. Running it is equivalent to running devcommands for flagging purposes — you still need to opt back in with the opt-in command if you change your mind. |
getstat STATNAME |
Prints the value of a named player stat. Valid stat names include deaths, bodies, raids, fireDamageDone, meleeDamageDone, magicDamageDone, and several others tied to achievement tracking. |
resetbuildui |
Resets the build menu UI to its default tab selection. Useful if your build menu starts on the wrong category after a mod conflict. |
pevents |
Lists all players currently in your world session plus their Steam IDs, ready for copying into admin permissions files. |
The opt-in command — how to recover achievements after devcommands
Iron Gate added a workaround in late-access patches and confirmed it still works at 1.0. If your character or world was flagged by devcommands but you want achievements back:
- Open the console with F5.
- Type
yes i used devcommands but i want my achievements anyway(remove all the blank spaces — the command must be entered with no spaces, per Iron Gate’s Hotfix 1.0.10/1.0.12 notes). - Valheim confirms the opt-in on screen. Your world and character are no longer excluded from achievement progress.
This is a one-way state per devcommands run — if you use devcommands again after opt-in, you will need to opt back in again.
Common creative-mode command patterns
If you use devcommands to build or test (the most common use case), this is the typical sequence:
god→ invincibility during test combat and exploration.nocost→ build without consuming materials.freefly→ screenshot positions and aerial base design.exploremap→ map the seed from top down before choosing where to build.findbiome DeepNorth→ navigate to the new biome from anywhere.resetbuildui→ recover if your build menu glitches.
Remember to run yes i used devcommands... after you finish testing and before you start your “real” character/world playthrough.
Note: We are not publishing the full
spawn ITEM ID AMOUNTitem ID table or every lesser-known devcommands command — the list is long and changes between builds. The command names and effects listed above are confirmed by Iron Gate’s 1.0 patch notes and three independent community sources (IGN 1.0 patch notes, allthings.how full list, beebom deep-dive). For an up-to-date item ID list, runspawn * 1in your own devcommands console — it spawns one of every item you can inspect in-game.
Links
- server-admin-guide — admin commands for dedicated servers (kick/ban/save, no devcommands needed)
- console-commands — the official dedicated-server console reference (shorter list, no cheats)
- world-modifiers — how world modifiers interact with devcommands and achievements
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Buy me a coffeeFrequently asked questions
- How do I enable devcommands in Valheim?
- Open the console with F5 on PC (or hold RB + LB + RT + LT + Menu on Xbox) and type `devcommands`. That unlocks the full command set — spawn items, teleport, god mode, free-fly camera, run events and every biome cheat. There is no confirmation dialog.
- Do devcommands disable achievements?
- Yes. Running `devcommands` permanently marks your character and world against earning achievements. The flag persists even after you toggle devcommands off — it only clears when you run the opt-in command.
- How do I get achievements back after using devcommands?
- After 1.0, type `yes i used devcommands but i want my achievements anyway` into the console (no spaces — exactly as written, per Iron Gate Hotfix 1.0.10/1.0.12). This re-enables achievement progress for that character and world. It is one-way: if you use devcommands again, you must opt back in again.
- Can you use devcommands on Xbox?
- Yes, but only for the current session. Hold RB + LB + RT + LT + Menu to open the on-screen keyboard, type `devcommands`, and it stays on until you quit. There is no persistent launch-option equivalent to Steam's `-console` flag on Xbox.
- What does the spawn command do in devcommands?
- `spawn ITEM_ID AMOUNT` creates items at your location. For a full, always-current item list, run `spawn * 1` in your own console — it spawns one of every item you can then inspect in-game. We do not publish a static item-ID table because it changes between builds.
- Does the achievement flag go away when I turn devcommands off?
- No. Toggling devcommands off does not remove the flag. Once marked, your character and world stay excluded from achievements until you run the opt-in command (see above) or start a new character or world.
Patches that touched this guide
- Patch 1.0.15 — terrain duplication fix and better Deep North armour drop rates
Removes a terrain-duplication bug that cost performance, raises the drop chance for Deep North armour moulds, increases Writhan spawns, and untangles dev-command item marking.
18 Sept 2026
- Patch 1.0.14 — keybinding and accessibility options, GPU optimisations, and a long bug-fix sweep
The first large post-launch patch: new keyboard rebinding and accessibility options, a batch of GPU and shadow optimisations, plus fixes across multiplayer saving, terrain modification, Deep North battleaxes, the Ballista and several achievements.
17 Sept 2026
- Hotfix 1.0.10 & 1.0.12 — repairable Deep North heavy armour, snow and item-stand fixes
The first week-one hotfixes: Deep North heavy armour becomes repairable, Greydwarf Shaman damage and healing are corrected, snow behaves properly underfoot, and a PC-only pass fixes item stands, the Forge of Potential, and ban/whitelist IDs.
11 Sept 2026
The patch notes themselves are in English.
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