BepInEx for Valheim — Setup & Common Plugins — Read the guide
The loader that runs every Valheim mod: how to install BepInEx through a mod manager on 1.0, the BepInExPack dependency, and a short list of well-maintained plugins to start from.
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Valheim modding on 1.0: BepInEx setup, which mods are server-only, the crossplay tradeoff, and which old mods are not adapted yet.
The loader that runs every Valheim mod: how to install BepInEx through a mod manager on 1.0, the BepInExPack dependency, and a short list of well-maintained plugins to start from.
Why a friend cannot join your modded world: the crossplay/PlayFab hard block, the server-vs-client desync, and the ordered checklist to work through before you think a mod is broken.
The state of the Valheim mod scene after the 1.0 launch: which categories of old mods adapted quickly, which are still lagging, and how to check a specific mod before you commit to it.
The Side field on every Valheim mod decides who must install it: client-only cosmetics, and the server-side/both mods that cause desync if one player is missing them. How to read the field and plan a modded group session.
What Valheim Plus is on 1.0, the Grantapher fork that maintains it, and the standalone plugins that replaced most of its features — plus the crossplay caveat that applies to all of it.
Valheim modding 2026: BepInEx still runs mods, but 1.0 changed everything — crossplay and mods are mutually exclusive, Valheim Plus superseded.
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