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Patch 0.211.7 — the Crossplay patch

Crossplay support arrives, with a Manage Saves screen for restoring or removing worlds and backups, a reworked Join Game tab with favourite servers, and lighter in-game hosting.

Valheim 0.211.7 Patch Released 27 Sept 2022 6 changes

Transcribed from the official release notes: valheim.com ↗

“Hello and welcome to the Crossplay patch!”

From the developer's post

What changed

This is a pre-1.0 patch, reproduced from the developer's post with its own headings and without the per-system grouping we apply to 1.0 patch notes. Summarised above; the list below is the official changelog text.

Detailed patch notes:

  • Crossplay support added
  • ‘Manage saves’ GUI added so that it’s easier for players to restore/remove saves & backups
  • Minor network optimization for in-game hosting (Less demanding for the host when other players are in the game at the same time)
  • ‘Join Game’ tab has been updated. Players can now add favourite servers, and see if a server is running, and if they support crossplay or not.**
  • Players can now use the parameter ‘-crossplay’ while running Dedicated servers to support crossplay. When using this parameter, the backend will be running Playfab instead of Steamworks. (A ‘Join code’ will appear when you join a Dedicated server supporting crossplay. Players can use this code to join the server. This Join code is regenerated whenever the server is restarted.)
  • A new branch, "default_old", has been added, where you can play on the previous Steam version of the game in case your server hasn't been updated yet (Steam might need a restart for the branch to show up)

Will your old world still work?

Worlds created before 1.0 keep working and keep receiving new content, but 1.0 changed how terrain is generated. See save compatibility by version before you update a world you care about.

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