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Patch 0.210.6 — an autobackup system after a world-resetting crash

Fixes a crash that could reset the world, and adds automatic 2-hour and 12-hour backups, saving after sleep or every 30 minutes, and console saves that include the character.

Valheim 0.210.6 Patch Released 30 Aug 2022 13 changes

Transcribed from the official release notes: valheim.com ↗

“This patch consists of an important fix to a bug which would cause the game to crash, often with a reset of the game world in the process. Both the crashing and the resulting reset have now been solved, and we have also added a function to let you automatically backup your saves.”

From the developer's post

What changed

This is a pre-1.0 patch, reproduced from the developer's post with its own headings and without the per-system grouping we apply to 1.0 patch notes. Summarised above; the list below is the official changelog text.

  • Autobackup system added that will keep one 2-hour and one 12-hour backup by default and can be customised in misc settings. Default setting on dedicated servers is 4, which can be customised with new parameters (-backups -backupshort -backuplong).
  • The game will now save after you sleep, or at 30 minute intervals, and the timer is reset when using the manual save console command. The save interval can be customised on dedicated servers using the new parameter (-saveinterval).
  • Using the console save command now also saves the character file
  • The dedicated server manual PDF has been updated with the new parameters.
  • World save gets disabled if it’s a corrupted world file or if it’s an incompatible world version and the game will return to the main menu. Dedicated servers will shut down if the world is corrupt.
  • A change to Steam Cloud saves to avoid a particular crash during saves that could corrupt the world save.
  • The game returns to a pause state if a multiplayer host is alone in a multiplayer session if all players leave (like it was previously).
  • Players can no longer create a world with the same name when Steam Cloud saves are enabled.
  • Characters with duplicate filenames will now be hidden.
  • Characters with different names from the filename will be displayed to differentiate between renamed files
  • Local and legacy characters will now be deleted properly if Steam Cloud is enabled
  • Beehive VFX on-hit fix
  • Removed the ability to craft/build the Midsummer items

Will your old world still work?

Worlds created before 1.0 keep working and keep receiving new content, but 1.0 changed how terrain is generated. See save compatibility by version before you update a world you care about.

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