Patch notes
Patch 0.217.28 — late seasonal items and a render-scale setting
The Jack-o-turnip and a new pointy hat finally reach the main branch, plus a render-scale graphics option and better input switching.
Valheim 0.217.28 Patch Released 7 Nov 2023 16 changes
Transcribed from the official release notes: valheim.com ↗
“We know it's a bit late, but this patch finally brings the Jack-o-turnip and the new pointy hat to the default branch of the game! Hopefully we will be able to change our system for this fairly soon, so that the seasonal content can simply be tied to specific dates in the future, instead of having to pass through the Public Test Branch before being released.”
From the developer's post
What changed
This is a pre-1.0 patch, reproduced from the developer's post with its own headings and without the per-system grouping we apply to 1.0 patch notes. Summarised above; the list below is the official changelog text.
Patch notes:
- Jack-o-turnip enabled. Spooky season!
- New seasonal item: Pointy hat
- Added a new “Render scale” graphics setting that enables the main camera to be rendered at a lower resolution than the viewport and UI
- Improved automatic input switching so that connected gamepads with stick drift no longer take over control when playing with keyboard and mouse
- Optimized code that determines which objects in the world to instantiate, lowering the baseline CPU time by up to 5%
- Optimized structural integrity calculations, massively decreasing CPU time in areas with large builds
- Optimized enemy AI
- Optimized underwater logic
- Re-enabled objects to have more than 255 KVPs of arbitrary data of the same value type (important for some mods)
- Fixed a bug that could cause traps to trigger multiple times in multiplayer depending on how many players were near it
- Engine upgraded to Unity 2022
- Upgraded Steamworks.NET and PlayFab Party libraries to newer versions
- Engine-side optimizations for dedicated servers
- Tweaked boss spawning to prevent them from occasionally getting stuck when spawning
- Fixed bug that caused clicking sounds when selecting building pieces via controller
- Localization updated
Will your old world still work?
Worlds created before 1.0 keep working and keep receiving new content, but 1.0 changed how terrain is generated. See save compatibility by version before you update a world you care about.