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Patch 0.209.8 — Steam Cloud save fixes, Maypole and flower crowns

Steam Cloud saves are reworked, the Maypole becomes buildable, flower crowns and new banner colours arrive, and Unity moves to 2020.3.33.

Valheim 0.209.8 Patch Released 20 Jun 2022 16 changes

Transcribed from the official release notes: valheim.com ↗

“This patch features a couple of new things, but most importantly it fixes some issues regarding Steam Cloud saves. You as a player”

From the developer's post

Read this first

  • should not need to do anything,

What changed

This is a pre-1.0 patch, reproduced from the developer's post with its own headings and without the per-system grouping we apply to 1.0 patch notes. Summarised above; the list below is the official changelog text.

Patch Notes

  • Maypole now enabled in the building menu
  • Flower crowns!
  • New banner colours (Orange, white, yellow and purple)
  • Unity updated to version 2020.3.33 (should reduce crashes!)
  • Tamed animals now follow the player into Haldor’s forcefield
  • Tweaks to Yagluth’s hair so it no longer flies around in the air
  • Console command exclusivefullscreen is now toggleable
  • Mods can now set an isModded flag to let players and our support know the game is modded
  • Inventory keyboard UI hint fixed
  • Console server command 'recall’ added (teleports other players to your position)
  • Cloud save files will now be stored in Steam/[YourIDNumber]/892970 instead of AppData
  • Local files will now be stored in “worlds_local” and “characters_local” under AppData and no longer be synced to cloud to avoid sync conflicts and dataloss when using multiple accounts on the same machine, and when using dedicated servers.
  • Files still in the old file structure will be moved to the Steam Cloud or new local folder when used and a backup will be kept
  • Worlds’ save files can now be renamed and will load correctly
  • Large worlds (300mb or bigger) should now sync correctly
  • Maximum Cloud storage for Valheim has increased greatly, thanks Valve!

Will your old world still work?

Worlds created before 1.0 keep working and keep receiving new content, but 1.0 changed how terrain is generated. See save compatibility by version before you update a world you care about.

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